I'm a PhD candidate in Department of Computer Science NC State, supervised by Prof. Qiao Jin. Previously, I'm a second-year M.Eng. student in the Graduated School of Creative Science and Engineering at Waseda University, Tokyo, supervised by Prof. Hiroyasu Iwata. I also interned at Huawei and Ghelia, focusing on the intersection of artificial intelligence and human-computer interaction, particularly the development of VR/AR interaction systems.
Latest News
IEEE TVCG Accepted
Exitced to annouce our paper has been conditional accepted by IEEE ISMAR26 and also selected as TVCG Journal paper!
CHI26 Accepted
Exitced to annouce our paper “Understanding Prompt Construction and Interaction Challenges in LLM-Based Multi-Robot Systems for Spatial Tasks” has been accepted by ACM CHI26!
IEEE TVCG Accepted
Exitced to annouce our paper “We Care More About What It Does: Priorities and Responsibilities in VR for Children and Families” has been accepted by IEEE VR26 and also selected as TVCG Journal Paper!
Paper Won Best Short Paper Honorable Mention
Exitced to annouce our paper “From Tool to Partner: Exploring the Roles of Embodiment on AI Agent in Pair Programming” won Best Short Paper Honorable Mention at VL/HCC 2025!
VL/HCC 2025 Accepted
My work “From Tool to Partner: Exploring the Roles of Embodiment on AI Agent in Pair Programming” has been accepted to VL/HCC 2025. Check the paper below!
Publications
Understanding Prompt Construction and Interaction Challenges in LLM-Based Multi-Robot Systems for Spatial Tasks
Xiaoran Yang, Yang Zhan, Qiao JinCHI26 EA
A qualitative study on LLM-based multi-robot systems. Our findings highlight how users prompt for coordination and reveal that gaps in system visibility necessitate better interface and prompting support.
From Tool to Partner: Exploring the Roles of Embodiment on AI Agent in Pair Programming🏅
Xiaoran Yang, Yang Zhan, Noboru Matsuda, Qiao JinVL/HCC25
To address communication challenges in AI pair programming, paper investigates the role of an embodied AI agent in supporting programming learning and improving the user experience.